Chris Sanfilippo is a writer on GameRant. He's been writing about the gaming industry since 2021. Experience includes high-profile launches like Street Fighter 6 and Dragon Ball: Sparking Zero. Chris ...
There are certain video games in our world right now that have a “fanbase so loyal” that even after many years of life, changes, updates, and so on, people can’t help but play them. For example, there ...
Traditional advertising often makes people feel like they’re missing something. Creators and the communities they build make people feel good. That’s why audiences spend more time in spaces ...
A few weeks ago, we covered a story explaining how the Roblox CEO, David Baszucki, expressed his goal of setting up Roblox as a potential dating site. Mind you, this wasn’t just a quickly stated ...
Roblox is back growing its business at double-digit rates. The gaming platform relies on its flywheel of ever-growing content and user base to sustain its long-term growth. The company aims to reach ...
Smangaliso Simelane is happiest when he's tapping on his keyboard or gripping a controller. He has been writing about video games since 2020 and he's not about to stop any time soon. He mostly enjoys ...
I’m initiating Roblox with a buy as I think its self-sustaining business model has more growth to show. The way I see it, there are a lot of small positives at play that will come together to drive ...
In Q2 alone, Roblox paid out over $316 million to developers, which was 29% of revenue and 22% of bookings. That’s up big YoY, and it shows how central creators are to the model. In Q2, bookings hit ...
If there’s something that’s “truly human,” it’s the desire to understand everything that’s going on around us, especially when that “something” feels incredibly inexplicable. Is something going wrong ...
Roblox beat on earnings this morning, but still lost a lot of money. The good news: It didn't lose as much money as a year ago, and free-cash-flow numbers are rising nicely. Roblox stock still isn't ...